| Name: Tempest |
| Player: Michael Shields |
| Val |
Char |
Base |
Cost |
| 13 |
STR |
10 |
3 |
| 24 |
DEX |
10 |
42 |
| 25 |
CON |
10 |
30 |
| 11 |
BODY |
10 |
2 |
| 13 |
INT |
10 |
3 |
| 11 |
EGO |
10 |
2 |
| 13 |
PRE |
10 |
3 |
| 12 |
COM |
10 |
1 |
| 8/23 |
PD |
3 |
5 |
| 9/27 |
ED |
5 |
4 |
| 5 |
SPD |
3.4 |
16 |
| 12 |
REC |
8 |
8 |
| 50 |
END |
50 |
0 |
| 33 |
STUN |
31 |
2 |
| 6" |
RUN |
6 |
0 |
| 2" |
SWIM |
2 |
0 |
| 2 1/2" |
LEAP |
3 |
0 |
| STR Roll: 12- |
Run: |
6" |
| DEX Roll: 14- |
Swim: |
2" |
| CON Roll: 14- |
Leap: |
2 1/2" |
| INT Roll: 12- |
| EGO Roll: 11- |
| PER Roll 12- |
| Disadvantages |
Pts |
| Social Limitation: Secret Identity Frequently (11-), Major |
15 |
| Distinctive Features: Mystic Aura (Not Concealable; Noticed and Recognizable; Detectable Only By Unusual Senses) |
5 |
| Reputation: Descendent of Tien Mu, 11- (Known Only To A Small Group) |
5 |
| Dependent NPC: Turbulence 8- (As powerful as the PC) |
0 |
| Dependent NPC: Father 8- (Normal; Useful Noncombat Position or Skills; Unaware of character's adventuring career/Secret ID) |
10 |
| Dependent NPC: Mother 8- (Slightly Less Powerful than the PC) |
5 |
| Enraged: after taking BODY (Uncommon), go 8-, recover 14- |
5 |
| Unluck: 1d6 |
5 |
| Hunted: Elemental Force 8- (Mo Pow, Harshly Punish) |
15 |
| Hunted: The Third Eye 8- (Mo Pow, Harshly Punish) |
15 |
| Mystery Hunteds |
20 |
| Psychological Limitation: Celestial Code (Very Common, Moderate) |
15 |
| Psychological Limitation: Impulsive (Common, Strong) |
15 |
| Psychological Limitation: Short Fuse (Common, Moderate) |
10 |
| Psychological Limitation: Fear of being trapped (Uncommon, Strong) |
10 |
| |
XP 5 |
Base Points : 200 |
| Disads Total + 150 |
| Experience Spent + 5 |
| Total Cost = 355 |
|
| Pts. |
Power/Skill/Perk/Talent |
END |
| 56 |
Lightning Powers: Multipower, 56-point reserve |
|
| 5u |
1) Bolt of Lightning: Energy Blast 11d6 (vs. ED) (55 Active Points) |
5 |
| 4u |
2) Lightning Barrage: Energy Blast 5d6 (vs. ED), Autofire (3 shots; +1/4), Penetrating (+1/2), Reduced Endurance (1/2 END; +1/2) (56 Active Points); Beam (-1/4) |
2 |
| 5u |
3) Flash of Lightning: (Total: 55 Active Cost, 55 Real Cost) Energy Blast 2d6 (vs. ED), No Normal Defense (Force Field with 10+ ED or being fully insulated; +1), Area Of Effect (2" Radius; +1) (30 Active Points) (Real Cost: 30) plus Sight Group Flash 2d6, Reduced Endurance (1/2 END; +1/4), Area Of Effect (2" Radius; +1 1/4) (25 Active Points) (Real Cost: 25) |
4 |
| 13 |
Crack of Thunder: Hearing Group Flash 2d6, Reduced Endurance (0 END; +1/2), Area Of Effect (2" Radius; +1 1/4) (16 Active Points); Must use in a multiple-power attack whenever using Lightning multipower (-1/4) |
0 |
| 23 |
Storm Powers: Elemental Control, 46-point powers |
|
| 23 |
1) Storm Shield: Force Field (9 PD/12 ED) (Protect Carried Items), Reduced Endurance (0 END; +1/2) (46 Active Points) |
0 |
| 23 |
2) Borne By Lightning: Teleportation 13", Position Shift, Reduced Endurance (1/2 END; +1/4), Safe Blind Teleport (+1/4) (46 Active Points) |
2 |
| 5 |
I Have Seen The Lightning...: Sight Group Flash Defense (5 points) |
0 |
| 5 |
...And Heard The Thunder: Hearing Group Flash Defense (5 points) |
0 |
| |
Storm Armor, all slots OIF (-1/2) |
|
| 12 |
1) Magic Armor: Armor (6 PD/6 ED) (18 Active Points) |
0 |
| 8 |
2) Walk the Wind: Flight 6" (12 Active Points) |
1 |
| 3 |
3) Instant Change: Cosmetic Transform 2d6 (into and out of Superhero costume) (10 Active Points); Increased Endurance Cost (x3 END; -1), Limited Target (Clothes) Limited (-1/2) [Notes: 0-phase action, changes from necklace into armor and staff] |
3 |
| |
Storm Staff, all slots OAF (-1) |
|
| 2 |
1) Focused Fury: +1 with Ranged Combat (5 Active Points) |
|
| 6 |
2) Storm's Reach: Penalty Skill Levels: +4 vs. Range Modifier with All Attacks (12 Active Points) |
|
| |
|
|
| |
|
|
| 3 |
Power (DEX-based) 14- |
|
| 3 |
Acting 12- |
|
| 3 |
Breakfall 14- |
|
| 3 |
Concealment 12- |
|
| 3 |
Conversation 12- |
|
| 3 |
High Society 12- |
|
| 3 |
Persuasion 12- |
|
| 3 |
Stealth 14- |
|
| 3 |
Sleight Of Hand 14- |
|
| 3 |
Linguist |
|
| 1 |
1) Language: (TBD) (fluent conversation) (2 Active Points) |
|
| 1 |
2) Language: Cantonese (fluent conversation) (2 Active Points) |
|
| 2 |
3) Language: Mandarin (completely fluent) (3 Active Points) |
|
| 3 |
Scholar |
|
| 1 |
1) KS: Chinese Mythology (2 Active Points) 11- |
|
| 1 |
2) KS: Coffee (2 Active Points) 11- |
|
| 1 |
3) KS: Occult (2 Active Points) 11- |
|
| 1 |
4) KS: Tai Chi (2 Active Points) 11- |
|
| |
|
|
| |
|
|
| |
|
|
| |
|
|
193 : Powers Cost
41 + Skills Cost
121 + Characteristics Cost
355 = Total Cost
|
| Base OCV: |
8 |
Base DCV: |
8 |
| Adjustment+ |
|
Adjustment+ |
|
| Final OCV: |
|
Final DCV: |
|
| |
| Levels: +1 with Ranged Combat (5 Active Points) |
| Combat Maneuvers |
| Name |
Phase |
OCV |
DCV |
Effect |
| Block |
1/2 |
+0 |
+0 |
Block, Abort |
| Brace |
0 |
+2 |
1/2 |
+2 vs. Range Mod. |
| Disarm |
1/2 |
-2 |
+0 |
Can disarm |
| Dodge |
1/2 |
--- |
+3 |
Abort, vs. all attacks |
| Grab |
1/2 |
-1 |
-2 |
Grab two limbs |
| Grab By |
1/2 |
-3 |
-4 |
Move and Grab |
| Haymaker |
1/2* |
+0 |
-5 |
+4DC to attack |
| Move By |
1/2 |
-2 |
-2 |
STR/2 + v/5 |
| Move Through |
1/2 |
-v/5 |
-3 |
STR + v/3 |
| Set |
1 |
+1 |
+0 |
Ranged attacks only |
| Strike |
1/2 |
+0 |
+0 |
STR or weapon |
| Range |
0-4 |
5-8 |
9-16 |
17-32 |
33-64 |
65-128 |
| RMod |
0 |
-2 |
-4 |
-6 |
-8 |
-10 |
| DEX: 24 |
SPD: 5 |
ECV: 4 |
| Phases: 3, 5, 8, 10, 12 |
| 8/23 PD (0/15 rPD) |
9/27 ED (0/18 rED) |
MD: 0 |
| END: 50 |
STUN: 33 |
BODY: 11 |
|